Insight Intimidation Investigation Perception Persuasion Ranged Combat Slight of Hand Stealth Technology Treament Vechicles Name Acrobatics Athletics Close Combat Deception Skills Skills: 0 Stat Agility Strength Fighting Presence Intellect Awareness Presence Awareness Presence Intellect Awareness Presence Dexterity Dexterity Agility Intellect Intellect DexterityĠ Total NA 0 0 0 NA NA NA 0 0 NA 0 0 0 NA 0 NA NA NA Toughness Saving Throw Result for LETHAL Saving throw… Effect Succeeds No effect (HA!) Fails Bruised + Injured Fails by 5 or more Stunned + Bruised + Injured Fails by 10 or more Staggered + Disabled + Stunned Fails by 15 or more Unconscious + DyingĬalc 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 If save succeeds by 10 or more or natural 20, is stabilized, erase dying condition. Each gives -1 to Toughness saves against lethal Disabled: (Is bad) If perform strenuous action, next round goes to dying Dying: Make immediate Fortitude save and each hour (DC 10 +1 per prev save) If save fails, you is dead. Each gives -1 to Toughness saves against non-lethal Stunned: Unable to take actions, lose dodge bonus, additional -2 to Defense Staggered: Only take single standard or move action Unconscious: Just that. Toughness Saving Throw Result for NONLETHAL Saving throw… Effect Succeeds No effect (HA!) Fails Bruised Fails by 5 or more Stunned + Bruised Fails by 10 or more Staggered + Stunned Fails by 15 or more UnconsciousĬonditions: Bruised: Can take more than one. Toughness Saving Throw = d20 + Toughness save modifier Saving throws: Toughness Fortitude Reflex Willĭefense bonus (Total) Dodge bonus (Active): Surprised/flat-footed (Passive): Perception Persuasion Ranged Combat Slight of Hand StealthĬombat Sheet Attack roll = d20 + Attack bonus VS target's DefenseĪttack Bonus = Base attack + size mod + misc mod - range penalty Melee 0 Ranged 0 0 0 0 0 Misc Vulnerable – 1/2 defenses (round up)Īcrobatics Athletics Close Combat Deception ExpertiseĮxpertise Expertise Insight Intimidation Investigation Misc Melee Range Range Range Range Range Close Close Close Closeĭefense Dodge (Agi) Parry (Fgt) Fortitude (Sta) Toughness (Sta) Will (Awe) Advantages Name Strength Stamina Agility Dexterity Fighting Intellect Awareness Presence
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